from math import pow, sqrt
from scipy.constants import G, c, pi
"""
These two functions will return the radii of impact for a target object
of mass M and radius R as well as it's effective cross sectional area σ(sigma).
That is to say any projectile with velocity v passing within σ, will impact the
target object with mass M. The derivation of which is given at the bottom
of this file.
The derivation shows that a projectile does not need to aim directly at the target
body in order to hit it, as R_capture>R_target. Astronomers refer to the effective
cross section for capture as σ=π*R_capture**2.
This algorithm does not account for an N-body problem.
"""
def capture_radii(
target_body_radius: float, target_body_mass: float, projectile_velocity: float
) -> float:
"""
Input Params:
-------------
target_body_radius: Radius of the central body SI units: meters | m
target_body_mass: Mass of the central body SI units: kilograms | kg
projectile_velocity: Velocity of object moving toward central body
SI units: meters/second | m/s
Returns:
--------
>>> capture_radii(6.957e8, 1.99e30, 25000.0)
17209590691.0
>>> capture_radii(-6.957e8, 1.99e30, 25000.0)
Traceback (most recent call last):
...
ValueError: Radius cannot be less than 0
>>> capture_radii(6.957e8, -1.99e30, 25000.0)
Traceback (most recent call last):
...
ValueError: Mass cannot be less than 0
>>> capture_radii(6.957e8, 1.99e30, c+1)
Traceback (most recent call last):
...
ValueError: Cannot go beyond speed of light
Returned SI units:
------------------
meters | m
"""
if target_body_mass < 0:
raise ValueError("Mass cannot be less than 0")
if target_body_radius < 0:
raise ValueError("Radius cannot be less than 0")
if projectile_velocity > c:
raise ValueError("Cannot go beyond speed of light")
escape_velocity_squared = (2 * G * target_body_mass) / target_body_radius
capture_radius = target_body_radius * sqrt(
1 + escape_velocity_squared / pow(projectile_velocity, 2)
)
return round(capture_radius, 0)
def capture_area(capture_radius: float) -> float:
"""
Input Param:
------------
capture_radius: The radius of orbital capture and impact for a central body of
mass M and a projectile moving towards it with velocity v
SI units: meters | m
Returns:
--------
>>> capture_area(17209590691)
9.304455331329126e+20
>>> capture_area(-1)
Traceback (most recent call last):
...
ValueError: Cannot have a capture radius less than 0
Returned SI units:
------------------
meters*meters | m**2
"""
if capture_radius < 0:
raise ValueError("Cannot have a capture radius less than 0")
sigma = pi * pow(capture_radius, 2)
return round(sigma, 0)
if __name__ == "__main__":
from doctest import testmod
testmod()
"""
Derivation:
Let: Mt=target mass, Rt=target radius, v=projectile_velocity,
r_0=radius of projectile at instant 0 to CM of target
v_p=v at closest approach,
r_p=radius from projectile to target CM at closest approach,
R_capture= radius of impact for projectile with velocity v
(1)At time=0 the projectile's energy falling from infinity| E=K+U=0.5*m*(v**2)+0
E_initial=0.5*m*(v**2)
(2)at time=0 the angular momentum of the projectile relative to CM target|
L_initial=m*r_0*v*sin(Θ)->m*r_0*v*(R_capture/r_0)->m*v*R_capture
L_i=m*v*R_capture
(3)The energy of the projectile at closest approach will be its kinetic energy
at closest approach plus gravitational potential energy(-(GMm)/R)|
E_p=K_p+U_p->E_p=0.5*m*(v_p**2)-(G*Mt*m)/r_p
E_p=0.0.5*m*(v_p**2)-(G*Mt*m)/r_p
(4)The angular momentum of the projectile relative to the target at closest
approach will be L_p=m*r_p*v_p*sin(Θ), however relative to the target Θ=90°
sin(90°)=1|
L_p=m*r_p*v_p
(5)Using conservation of angular momentum and energy, we can write a quadratic
equation that solves for r_p|
(a)
Ei=Ep-> 0.5*m*(v**2)=0.5*m*(v_p**2)-(G*Mt*m)/r_p-> v**2=v_p**2-(2*G*Mt)/r_p
(b)
Li=Lp-> m*v*R_capture=m*r_p*v_p-> v*R_capture=r_p*v_p-> v_p=(v*R_capture)/r_p
(c) b plugs int a|
v**2=((v*R_capture)/r_p)**2-(2*G*Mt)/r_p->
v**2-(v**2)*(R_c**2)/(r_p**2)+(2*G*Mt)/r_p=0->
(v**2)*(r_p**2)+2*G*Mt*r_p-(v**2)*(R_c**2)=0
(d) Using the quadratic formula, we'll solve for r_p then rearrange to solve to
R_capture
r_p=(-2*G*Mt ± sqrt(4*G^2*Mt^2+ 4(v^4*R_c^2)))/(2*v^2)->
r_p=(-G*Mt ± sqrt(G^2*Mt+v^4*R_c^2))/v^2->
r_p<0 is something we can ignore, as it has no physical meaning for our purposes.->
r_p=(-G*Mt)/v^2 + sqrt(G^2*Mt^2/v^4 + R_c^2)
(e)We are trying to solve for R_c. We are looking for impact, so we want r_p=Rt
Rt + G*Mt/v^2 = sqrt(G^2*Mt^2/v^4 + R_c^2)->
(Rt + G*Mt/v^2)^2 = G^2*Mt^2/v^4 + R_c^2->
Rt^2 + 2*G*Mt*Rt/v^2 + G^2*Mt^2/v^4 = G^2*Mt^2/v^4 + R_c^2->
Rt**2 + 2*G*Mt*Rt/v**2 = R_c**2->
Rt**2 * (1 + 2*G*Mt/Rt *1/v**2) = R_c**2->
escape velocity = sqrt(2GM/R)= v_escape**2=2GM/R->
Rt**2 * (1 + v_esc**2/v**2) = R_c**2->
(6)
R_capture = Rt * sqrt(1 + v_esc**2/v**2)
Source: Problem Set 3 #8 c.Fall_2017|Honors Astronomy|Professor Rachel Bezanson
Source #2: http://www.nssc.ac.cn/wxzygx/weixin/201607/P020160718380095698873.pdf
8.8 Planetary Rendezvous: Pg.368
"""